Posted 20 hours ago

VIVE Wireless Adapter for VIVE Pro Series & VIVE Cosmos Series

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The new bottom section features a different style of hook and fastener strap, which are compatible with the Vive Pro’s rigid strap. You must remove the original plate, which is held with three screws, and replace it with the Vive Pro-compatible part. But while I can tolerate looking like a prat, I’m less impressed with the impracticality of the design. I like to use over-ear headphones with the Vive, but with the wireless adapter jutting out, it becomes virtually impossible to put on some headphones without feeling like you’re playing Jenga on top of your head. As such, you’re essentially restricted to wired in-ear buds for audio.

The Vive Wireless Adapter performed flawlessly. I spent hours playing the likes of The Lab, Super Hot VR and Fruit Ninja, and never once experienced so much as a hiccup. HTC’s instructions, which you can find here, suggest installing the WiGig card first. The expansion card features a PCIe x1 interface, which should make it compatible with any PCIe slot in your motherboard as long as it supports PCIe Gen3. y. Performance was strong on two Intel-powered systems we tried, but after a software update, we also experienced problems connecting to the Vive Pro from these computers. In other words, if you use a Ryzen-powered computer or connect to a Vive Pro rather than a regular Vive, you may want to wait for updates. The Vive Pro upgrade kit also includes a foam piece that should be used to replace the triangular section found on the Vive Pro's rear. Implementing the cushion adds support to the overhead strap and gives you a place to secure the wireless adapter. It also provides a barrier between your head and the receiver, which can get hot during extended use.This begs the question, based on the shenanigans that Intel has pulled lately as to "Did Intel play dirty in the firmware to ensure issues with AMD processors?" I can't say that they did, but it can make you wonder. They may not have, or may have... its circumstantial at least until someone examines the firmware closely.

Vive claims that the Wireless Adapter’s battery life is up to two and a half hours, and we matched that figure almost exactly during testing. It sounds short on paper, but that’s impressive length considering it’s streaming video to the headset. Plus, few would really want to spend that much time in a virtual world without a break. Although the TPCast Wireless Adapter does claim a significantly superior 5-hour battery life for comparison. Well, It sounds like an idea... a good one at that... The PCIe 2.0 vs 3.0 limitation may very well be the culprit in this case. Doesn't Zen+ and the 4xx chipsets bump up the count on PCIe 3.0 slots? (i.e. 2700 or 2700x)

Wireless Adapter for VIVE

If you already have a Vive or a Vive Pro headset, the Wireless Adapter offers a huge step up for immersive experiences. It’s hard to fault in terms of performance. The Vive Wireless Adapter isn’t a plug-and-play accessory. As is the case with the Vive headset itself, initial setup demands a fair bit of fiddling and it’s pretty fussy with regards to the hardware with which it will work. While the TPCast HTC Vive Wireless VR Adapter has been offering this wireless haven for a decent while now, the official Vive adapter promises better performance and support for the Vive Pro – although you’ll need to invest in an extra adapter, which isn’t cheap.

WiGig transmits at up to 7Gb/s while PCIe 2.0 x1 is limited to 5Gb/s. If the Vive is needing that bandwidth then that PCIe 2.0 limitation of the AMD chipsets will be an issue. I guess it would depend on what slot he used for the X99 system as the only PCIe 2.0 slot is the x1 slot but all the PCIe x16 slots are 3.0. I think we need to see this tested with a newer Intel system and maybe a Threadripper system with PCIe 3.0. Per the manual from Asus the only slot that's PCIe 3.0 on that board is the top x16 slot. The rest are PCIe 2.0. I'm sure it has more to do with Ryzens latency than an Intel conspiracy, or possibly a windows 10 issue with this adapter and ryzens systems

At the very least, the Vive Wireless Adapter is a fantastic first look at an exciting new feature that will almost certainly be incorporated into future VR headsets. But for now, you’re going to have to pay a proper premium to take the Vive’s immersion to the next level. Verdict DisplayLink created the video compression technology that enables the transmission, which it first introduced to the world at CES 2017. DisplayLink’s solution can handle data transmissions up to 24Gb/s, which is approximately four times the bandwidth needed to drive a Vive headset. Theoretically, it should provide ample bandwidth to scale up to future high-resolution headsets. Indeed, DisplayLink said the technology could scale to support dual 4K displays at up to 120Hz, which means it could be adapted to support other headsets, such as the Pimax 5K+ or Pimax 8K ultra-wide headsets.

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